Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Boar Riders mainly serve as scouts for the minotaur forces; however, they also work well in battle. Boar Riders attack by trying to impale their enemies or by using their enormous companions to crush them.
Posebne Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.
Advances from: | |
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Advances to: | Boar Knight |
Cost: | 23 |
HP: | 44 |
Pomicanje: | 7 |
XP: | 40 |
Level: | 1 |
Alignment: | chaotic |
ID | BM Boar Rider |
Abilities: | divine health |
spear pierce | 6 - 3 melee | ||
trample impact | 8 - 2 melee | charge |
Resistances: | |
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blade | 30% |
pierce | -20% |
impact | 20% |
fire | -10% |
cold | 10% |
arcane | -30% |
Terrain | Movement Cost | Obrana |
---|---|---|
Castle | 1 | 40% |
Cave | 2 | 30% |
Coastal Reef | 2 | 40% |
Deep Water | 99 | 10% |
Flat | 1 | 40% |
Forest | 1 | 40% |
Frozen | 2 | 30% |
Hills | 2 | 40% |
Impassable | 99 | 30% |
Mountains | 3 | 40% |
Mushroom Grove | 1 | 40% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 30% |
Village | 1 | 40% |